Day 15: Your best source of inspiration for RPGs?
I’m not a big fan of how today’s question is worded, but we’ll give it a go.
My inspiration, as a DM, has been largely a collage of ideas born from a lifetime of consuming books, movies, comics, television, video games, and more. This is true of all storytelling vehicles. We are influenced by everything around us, all the time. It’s an artistic truth. You beg, borrow, and steal from your surroundings and create something new from it.
In the beginning, I drew largely from Middle Earth and the Hyborian Age, with elements of Star Wars creeping in around the edges. But as I grew older I began to borrow more from history, from things like the War for Scottish Independence, the War of the Roses, and even World War II. I was pulling from outside of sword and sorcery for inspiration in our D&D games, from writers like Umberto Eco, Clive Barker, Neil Gaiman, Peter Straub, and, especially, Katherine Kurtz.
That’s the thing, there is inspiration to be had anywhere and everywhere.
What’s my best source of inspiration? Life, brother. Just living and consuming and processing. The same things that drive me writing occult detective fiction are what drive me as a Dungeon Master.
Take it all in, give it a spin, and let the dice fall where they may.