My infrequency in posting is not due to fading interest in bloggery, but, mind you, an indication that I am hard at work further developing OCCULT DETECTIVE: The Roleplaying Game.
Chiefly, in the area of Character Creation.
There are a lot of elements to it: abilities, skills, archetypes, paths, sun and moon signs, rune casting, and even a pull from the tarot. All of these factors play into the character as a whole.
Finding the right balance is key and the mechanics are coming together.
I have created a number of games over the years, but never for mass public consumption. In the past, they have always been for my various gaming groups, but now, as I set my sights on a broader audience I am gaining a newfound respect for those who actually write games for a living.
This is a far cry from an easy task.
It’s one thing to know how to play the game or even to show someone how to. It’s quite another to explain it via a ‘rulebook’. Finding just the right order, from A-Z, is the proverbial no mean feat.
But it’s a challenge I’m enjoying. I look forward to diving fully into it once all the mechanics are spit-shined and polished.